Monday, June 20, 2005

Killer Doors

There is a door from a stairwell into the room where my cubicle is. It will be the death of me. At least once a day, I will come up the stairs and approach the door, only to have it swing open toward me and barely miss hitting me. The person who opened the door will apologize because they didn't see me through the small window mounted just above my own (very low) eye level, and I go back to my desk, injury thus averted. Once, the door flew open with such force that it hit the wall loudly and bounced. Whatever he was feeling before he threw that door open, the man on the other side was horrified to see me standing inches from the path of the door. "I am so very glad you were not standing there."

The Slamming Door should be a weapon in Kill Dr. Lucky, worth 8 points in the stairwell.

3 Comments:

Blogger Kitsune said...

And you reply, "I would be so very glad if you were not standing there."

PS: any update on the solar-sail craft? (I am just taking a guess that you have been following...) No news at all on this side of the globe... grrr.

6/22/2005 8:13 AM  
Anonymous Walt said...

I sense a Dr. Lucky house rule (or maybe custom card) coming on.

Have to be worth a fair bit, maybe six or so. You'd have to play move cards to get him into the stairwell in the first place, so it better be worth doing.

6/22/2005 11:37 AM  
Blogger SpakKadi said...

The solar sail craft went kaputzes. Poor solar sail craft.

But once you create a new weapon, then you have to create an additional failure card. Maybe "You forget what you went into the room for and retrace your steps to remember."

6/22/2005 8:45 PM  

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